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Deal or No Deal forum index » UK DoND Forums » Deal or No Deal General DiscussionAll times are UTC [ DST ]



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What was the main thing that caused DoND to go downhill?
Too many gimmicks/artificial gameplay elements 21%  21%  [ 6 ]
Sob Stories 0%  0%  [ 0 ]
Too much padding 7%  7%  [ 2 ]
The Banker becoming annoying 0%  0%  [ 0 ]
Too much silly behaviour 0%  0%  [ 0 ]
Cautious players / Variety thinning out 14%  14%  [ 4 ]
The show being fatigued by being run constantly between 2011 and 2013 3%  3%  [ 1 ]
Constant breaks for horse racing telecasts 3%  3%  [ 1 ]
It just peaked in it's early seasons and naturally got stale afterwards 42%  42%  [ 12 ]
Other 7%  7%  [ 2 ]
Total votes : 28
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daniel123

PostPosted: Wed Feb 07, 2018 2:34 pm    Author: daniel123    Post subject: Re: What killed DoND?
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JT in particular I think knew how poor his offer was, from his facial expressions...but was too polite to say it. I agree re that pattern beginning around the time of Trevor; if he'd played four months earlier, he'd have been looking at £30,000 or £40,000 with four blues and the quarter-million, not a stick at £9,900. By later standards, £9,900 was generous...

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JamesJMH91

PostPosted: Wed Mar 14, 2018 2:48 am    Author: JamesJMH91    Post subject: Re: What killed DoND?

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One of the biggest things that lowered the appeal of DoND to me over the years was the show's abrupt, cataclysmic shift from a simple game of chance to game of mawkish sentimentality. The first 2 seasons (and the early stages of season 3 at least) were generally played pretty straight without getting too sappy on a regular basis, but after that, it quickly morphed into a "win a sum between £10k-£26k to fix your life problems" show, and they began choosing players who were highly sentimental, perhaps emotionally unstable and needed money (some desperately).

It got worse when the show's budget was reduced in 2010, meaning they were deliberately choosing players who were highly cautious due to desperately needing money and/or just too emotionally unstable to take big risks (e.g. players who used lame excuses like "I can't take anymore of this" for dealing early. Sue from October 2012 is a good example) , in order to save the show money, and the decision to extend the show to an hour long slot at the start of 2011 to include all the useless padding was a desperate attempt to try and raise revenue for the show by including more ad breaks etc. These things along with the melodramatic sob stories that suddenly started flooding in towards the end of 2007 didn't make for comfortable viewing at all


Last edited by JamesJMH91 on Sun Apr 22, 2018 8:46 am, edited 3 times in total.

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Davao

PostPosted: Thu Mar 15, 2018 9:48 pm    Author: Davao    Post subject: Re: What killed DoND?

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Location: Blackpool
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By the time the Offer Button and 23 came the show already died, so it can't be blamed on that. I think that fun element was taken out of it and the unpredictability and thrills you had in the earlier seasons. I think it got stale as time went on because virtually everything was already accomplished so what else could they do with it? I also felt that DOND became tighter with money as time went on, as you saw less of big wins and things like it. It was always people taking the offer at 8 box or 5 box. There was no risk at all.

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